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FFV1 supports two colorspaces: YCbCr and JPEG2000-RCT. In YCbCr, the Cb and Cr planes are optional, but MUST be used together if used. Omitting the Cb and Cr planes would code frames in grayscale without color data. For both YCbCr and JPEG2000-RCT, an optional Alpha plane can be used to code transparency data. In either colorspace, an FFV1 frame is composed of 1 to 4 planes that MUST use one of the following arragements:
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- Y
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- Y, Alpha
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- Y, Cb, Cr
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- Y, Cb, Cr, Alpha
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### YCbCr
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When FFV1 uses the YCbCr colorspace, the Y plane MUST be coded first. If the Cb and Cr planes are used then they MUST be coded after the Y plane. If an Alpha (transparency) plane is used, then it MUST be coded last.
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### JPEG2000-RCT
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JPEG2000-RCT is a Reversible Color Transform that stores RGB (red, green, blue) planes losslessly in a modified YCbCr colorspace. Reversible conversions between YCbCr and RGB use the following formulae.
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$$Y=g+(Cb+Cr)>>2$$
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$$Cb=b-g$$
@@ -214,6 +227,22 @@ $$b=Cb+g$$
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[@!ISO.15444-1.2016]
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When FFV1 uses the JPEG2000-RCT colorspace, the horizontal lines are interleaved to improve caching efficiency since it is most likely that the RCT will immediately be converted to RGB during decoding. The interleaved coding order is also Y, and then Cb and Cr (if used), and then Alpha.
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As an example, a frame that is two pixels wide and two pixels high, could be comprised of the following structure:
Instead of coding the n+1 bits of the sample difference with Huffman-, or Range coding (or n+2 bits, in the case of RCT), only the n (or n+1) least significant bits are used, since this is sufficient to recover the original sample. In the equation below, the term "bits" represents bits_per_raw_sample+1 for RCT or bits_per_raw_sample otherwise:
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