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mtrossbach authored Aug 26, 2024
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![hypermatch logo](./logo/logo-small.png)

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![hypermatch logo](./logo/logo-small.png)

# Introduction
Hypermatch is a Go library that allows blazing fast matching of a large number of rules to events.
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Nevertheless, there are a few things to consider to get maximum performance:
- Shorten the number of fields inside the rules, the fewer conditions, the shorter is the path to find them out.
- Try to make the **paths** as diverse as possible in events and rules. The more heterogeneous fields, the higher the performance.
- Reduce the number of **anyOf** conditions wherever possible
- Reduce the number of **anyOf** conditions wherever possible

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