Description
When stepping over, or setting a breakpoint after InitWindow
the debugger pauses for about 15-30 seconds, depending on which computer I use. The dlv process consumes 5 GB of memory during the pause.
Same thing happens with programs written in SDL or when writing a simple Cgo binding to Raylib myself. Both these libraries and my code do the runtime.LockOSThread()
thing.
The problem is partially fixed by debugging with Goland but only if I use the Flatpak install. With Goland Flatpak the debugger freezes the first run and then only occasionally. Unfortunately I can only run my SDL programs like this but Raylib, which defaults to using Wayland, doesn't work at all unless I switch to the .tar.gz istall. I had other issues with VS Code too so I am not surprised Flatpak is not suitable for development, except for it doesn't freeze as often...
I am guessing it has something to do with lots of shared libraries being loaded.
go version go1.23.4 linux/amd64
Delve Debugger
Version: 1.24.0
Build: $Id: 2d55e4d30150e3fc68e64357e21293d7920fc1f1 $
main.go
package main
import rl "github.com/gen2brain/raylib-go/raylib"
func main() {
println("No problem on this line")
rl.InitWindow(800, 450, "raylib [core] example - basic window")
defer rl.CloseWindow()
rl.SetTargetFPS(60)
for !rl.WindowShouldClose() {
rl.BeginDrawing()
rl.ClearBackground(rl.RayWhite)
rl.DrawText("Congrats! You created your first window!", 190, 200, 20, rl.LightGray)
rl.EndDrawing()
}
}
go.mod
module basic_window
go 1.23.4
require github.com/gen2brain/raylib-go/raylib v0.0.0-20250109172833-6dbba4f81a9b
require (
github.com/ebitengine/purego v0.7.1 // indirect
golang.org/x/exp v0.0.0-20240506185415-9bf2ced13842 // indirect
golang.org/x/sys v0.20.0 // indirect
)
Activity