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Hi,
in the present config, I really like the idea that two skin board can be added side-by-side. This allows to add a single board on the X pos, but keeps the access to buttons and LEDs open.
Since both areas are 180deg rotated I believe people might often confuse the correct position of the skin boards.
- One could change the pin positions to allow only one position to be valid. However, that would possibly disturb a general usage, where people expect a plain row of headers (e.g. using a bread board)
- One could add some silkscreen e.g. a big white area around Y8,Y7,Y6 and resp. around X6,X7,X8 right to the edges of the board and ask skin-board designers to do the same to indicate the right orientation.
- A totally different turn would be to use the rear side to add skin boards. If I understood correctly, the rear side is plain now (easier populating of components). Hence one could add skin-boards back to back with the pyboard. Esp., if the configuration is intended for long term usage, one could simply solder a skin board directly back to back to a pyboard. The silk screen area on the rear side should have enough space to indicate the right orientation (might be nice to think of what kind of infos could be squeezed into this side in addition). This method is different to compared to the existing "stack-up" methods. You loose a solid plain surface in case you use a skin, but then, the front side of the pyboard consist only of relatively slim SMD parts and makes already a rather slim front. LEDs and buttons can easily be accessed independently of any additional skin board. E.g. mounted in an enclosure front, LEDs and buttons can be easily access by openings in the enclosure front if needed.
What would be saved is the relatively large space created by header pins if one decide to solder boards simply back to back together. One drawback however would be a unintended pressing of the buttons in case someone operates the board upside down (e.g. to access the skin board) on a table. However, that might depend on the final height of the USB connector, the SD card reader and other components which might keep the buttons away from the table surface.
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