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PhysicalLightingModel: Cleanup evalIridescence #29702

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merged 1 commit into from
Oct 20, 2024
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@sunag sunag commented Oct 20, 2024

Description

Using Loop() should simplify code generation.

@sunag sunag marked this pull request as ready for review October 20, 2024 04:11
@sunag sunag added this to the r170 milestone Oct 20, 2024
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📦 Bundle size

Full ESM build, minified and gzipped.

Before After Diff
WebGL 692.42
171.34
692.42
171.34
+0 B
+0 B
WebGPU 816.84
220.03
816.92
220.02
+83 B
-9 B
WebGPU Nodes 816.35
219.9
816.43
219.89
+83 B
-7 B

🌳 Bundle size after tree-shaking

Minimal build including a renderer, camera, empty scene, and dependencies.

Before After Diff
WebGL 464.65
112.12
464.65
112.12
+0 B
+0 B
WebGPU 538.6
145.39
538.68
145.4
+83 B
+8 B
WebGPU Nodes 494.71
135.27
494.71
135.27
+0 B
+0 B

@sunag sunag merged commit 16f2c3e into mrdoob:dev Oct 20, 2024
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@sunag sunag deleted the dev-cleanup-3 branch October 20, 2024 04:17
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