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@mrdoob mrdoob released this 03 Jul 11:29
· 42606 commits to dev since this release

https://github.com/mrdoob/three.js/wiki/Migration-Guide#r45--r46

(343.383 KB, gzip: 87.468 KB)

  • Added reflections to Normal Mapping. (@alteredq)
  • Ray now checks also object children. (@mrdoob)
  • *Loader.load( parameters ) to *Loader( url, callback, texturePath ). (@mrdoob and @alteredq)
  • Reworked scene graph setup. (@mrdoob and @alteredq)
  • Fixed CanvasRenderer's SphericalReflectionMapping rendering. (@mrdoob)
  • Improved SubdivisionModifier. (@zz85)
  • Refactored *Controls to use externally supplied time delta. (@alteredq)
  • Improvements to CombinedCamera. (@zz85)
  • ColladaLoader doesn't create extra Object3D. (@mrdoob)
  • Improvements to Lambert and Phong materials. (@alteredq)
  • Removed multi-materials for simplicity reasons. (Multi-materials will come back with MeshLayerMaterial hopefully soon) (@alteredq)
  • Fixed Ray not considering edges. (@mrdoob)
  • Massive cleanup to WebGLRenderer. (@alteredq)
  • Ray optimisations. (@mrdoob and @alteredq)
  • JSON file format is now worker-less (this was crashing Chrome/Firefox with dealing with many assets). (@alteredq)
  • Improved CubeGeometry, PlaneGeometry, IcosahedronGeometry and SphereGeometry. (@mrdoob)
  • Improvements to Curve. (@zz85)
  • Removed Collisions code and focusing on Ray. (@mrdoob)
  • Added cloneObject() method to SceneUtils. (@alteredq)