r46
https://github.com/mrdoob/three.js/wiki/Migration-Guide#r45--r46
(343.383 KB, gzip: 87.468 KB)
- Added reflections to Normal Mapping. (@alteredq)
Ray
now checks also object children. (@mrdoob)*Loader.load( parameters )
to*Loader( url, callback, texturePath )
. (@mrdoob and @alteredq)- Reworked scene graph setup. (@mrdoob and @alteredq)
- Fixed
CanvasRenderer
'sSphericalReflectionMapping
rendering. (@mrdoob) - Improved
SubdivisionModifier
. (@zz85) - Refactored
*Controls
to use externally supplied time delta. (@alteredq) - Improvements to
CombinedCamera
. (@zz85) ColladaLoader
doesn't create extraObject3D
. (@mrdoob)- Improvements to Lambert and Phong materials. (@alteredq)
- Removed multi-materials for simplicity reasons. (Multi-materials will come back with MeshLayerMaterial hopefully soon) (@alteredq)
- Fixed
Ray
not considering edges. (@mrdoob) - Massive cleanup to
WebGLRenderer
. (@alteredq) Ray
optimisations. (@mrdoob and @alteredq)- JSON file format is now worker-less (this was crashing Chrome/Firefox with dealing with many assets). (@alteredq)
- Improved
CubeGeometry
,PlaneGeometry
,IcosahedronGeometry
andSphereGeometry
. (@mrdoob) - Improvements to
Curve
. (@zz85) - Removed
Collisions
code and focusing onRay
. (@mrdoob) - Added
cloneObject()
method toSceneUtils
. (@alteredq)