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Releases: playcanvas/engine

v2.3.1

04 Dec 14:46
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Fixes

Full Changelog: v2.3.0...v2.3.1

v1.76.0

04 Dec 18:47
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What's New

  • Example controls updates (#7093)
  • Fixed gizmo code editor issues + added thumbnails
  • Fix docs for collisionend event (#7112)
  • [Fix] Improve handling of lost device on WebGL (#7121)
  • [Fix] Fixes handling uf (u/i)sampler2DArray shader translation for WebGPU by @mvaligursky in #7120
  • Batcher buffers merging optimization by @Maksims in #7109
  • Support compressed spherical harmonics (#7143)
  • Scale gs sort bucket size with scene size (#7155)
  • EventHandle.off - performance improvements by @Maksims in #7137
  • Optimization: use EventHandle in Components for scene and layers by @Maksims in #7138
  • Update engine and examples package.json by @slimbuck in #7172

Full Changelog: v1.75.0...v1.76.0

v2.3.0

03 Dec 14:33
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Full Changelog: v2.2.2...v2.3.0

v1.75.1

12 Nov 10:31
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Fixes

  • Disable MSAA on Android Firefox version newer than 123.0 by @mvaligursky in #7096
  • Patch to migrate material to default to physical v1 by @kpal81xd in #7100

Full Changelog: v1.75.0...v1.75.1

v2.2.2

06 Nov 16:35
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Fixes

Full Changelog: v2.2.1...v2.2.2

v1.75.0

05 Nov 12:57
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What's Changed

Fixes

Full Changelog: v1.74.0...v1.75.0

v2.2.1

30 Oct 15:14
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Bug fixes

Full Changelog: v2.2.0...v2.2.1

v2.2.0

29 Oct 12:12
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image

Major/Breaking Changes

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Examples

Full Changelog: v2.1.0...v2.2.0

v2.1.0

10 Oct 11:06
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car2.mov

Major / Breaking changes

  • [BREAKING] Skydome shader chunk changes + updates to FirstPerson example by @mvaligursky in #6991
  • CameraFrame script, to expose a simple to use version for the engine and the Editor by @mvaligursky in #7011

Other changes

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New Contributors

Full Changelog: v2.0.0...v2.1.0

v1.74.0

17 Sep 11:15
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What's New

Bug Fixes

Full Changelog: v1.73.5...v1.74.0