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I think it would be helpful to document that rustls_connection_is_handshaking(rconn)
in a client returns FALSE
before the FINISHED message has been sent.
A client, assuming the handshake is complete and not sending more data to the peer, will timeout since the server continues to wait for FINISHED. With http: connections, this is never noticable since the client will always send a request that causes the FINISHED to be send also.
I debugged curl+rustls on an FTP passive connection, where only the server sends, and there the connection then stalls.
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