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Description
If you have a top graph input event
of type int
connected to a member processor input event
of type int
, the values passed in are not exactly what you'd expect.
dummy event
is an input of a member processor, to which the main graph's input is connected. Here's the console output of the values from 0 to 10 sent from the Main graph to the connected member processor input event
:
Main graph event
:
event int Dummy [[name: "main graph", min: 0, max: 10, init: 5, step: 1]];
Dummy processor:
processor DummyProc
{
input event int DummyEvent [[min: 0, max: 10, init: 4]];
output event int DummyOut;
event DummyEvent(int i)
{
console << "dummy event " << i <<"\n";
}
}
Another small point, all of the events of the Main graph are automatically fired right after the patch compilation, I'm assuming it is to initialize the init
values, even if the init
value is not specified in annotations?
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